Ok, so, we took 378663 projects data from kickstarter with one question…

Data from: Keggle & SteamAPI
Concept, data analysis and design by phyte.studio

How many videogames have landed on steam?

How they did?

Of ~380K projects, 11265 are video games

And only 2,253 got the money they wanted

Of those, 429 landed on steam

In the end, only 3.80% of videogames reach steam

But this is only the beginning. Ready to dive deeper?